My friend Paul Edwards came up from NJ today to make some music. We'd been meaning to do this for awhile, and now I feel like an even bigger tool for having to delay things so much; if I dosay so myself, the results from today are pretty dope. Listen for yourself:
Click through to the SoundCloud page to download a high-quality AAC version of the track. It's still a work in progress, so don't get mad if you hear some odd things hear and there. But it's pretty, yeah?
There's another way to hear "Snow Storm" - as an RjDj scene! For those who aren't aware, RjDj, a product of Reality Jockey ltd., is a free iPhone/iPod Touch app made up of "scenes" that facilitate playing/making reactive music. Scenes are put together in Pure Data, Miller
Puckette's free, open-source, platform-agnostic environment for modular DSP. Here's a snapshot of the "back end" of the scene, with heavy use of the excellent RjDj-provided developer macro objects:
In this case, I've take a couple stem loops from "Snow Storm" (they come with the scene as packaged wav files) and made it so that incoming sound controls the relative loudness of certain parts, while lowpass and bandpass filters on all parts are controlled by the x/y/z positioning of the accelerometer. You can download it by clicking on the link below, but first, a warning: this is still technically a private share - I have yet to submit it to RjDj for public approval. I haven't noticed any major issues with this revision of the scene, but you're downloading at your own risk. With that out of the way, here it is:
Here it is. Before you download it, you need to first download the RjDj app for free. Then open up that link - http://bit.ly/4nqzyj - in your iPhone Safari browser, click "install," and RjDj should take care of the rest. The picture above is the artwork for it - original photo is of the kitchen setup where Paul and I recorded the track earlier today. Enjoy!
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